Adds and Fixes make us happy! Fixed an exploit that allowed to duplicate items using the trash slot. Fixed unintentionally deleting items when dropping them from a big slot using…
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A big list of little fixes. Friends and Soon-To-Be-Friends, We’ve been working on our big August update (our roadmap is here), but we felt that a few smaller features are already ready…
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Express Yourself! Organisers, Cartographers, and Spark Painters, Welcome to the June Devlog. This one won't be too long, because we’re very busy currently finalising the small update for July! We…
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0110100001101001 Tinkerers, Wayfarers, Spark-Instructors, Welcome to May's devlog! Thanks to all of your feedback and bug reports, our coders have been working hard on fixing gameplay issues big and small.…
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Explorers, Automators, and Spark-Petters! Now that there’s we're counting the days before our Early Access release (April 24th!!), let’s talk a bit about what has changed between the demo and…
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Let's climb this devlog together! Hikers, Engineers, and Spark-throwers, Let’s go straight into a deep-dive into our second biome: The Mountains! We’re going to first talk about the design intent…
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Our game has a release date! Let's talk about what that means. Quartermasters, Merchants and Divine Researchers, It's Steam Next Fest and our demo is here! Well, it's been out…
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We've got a cool announcement for you, don't forget to unwrap it! Automators, Adventurers and Spark-Decorators, It's the holiday season! Most of the office has already started taking their winter…
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Let’s throw you in the deep end of throwing Sparks! Optimisers, Wanderers and Spark-callers, It's November and it's getting dark, but we have our little pumpkin lights still on! At…
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A sneak peek into what we're adding to Oddsparks as you're reading this Explorers, Builders and Spark-petters, We're working hard like the Sparks in your future workshops to get Oddsparks:…
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