Grab your conductor hats, the train is arriving soon! In just a week, on the 26th of August, you can grab your conductor hats and get on the hype-train! Until then,…
Engineers, Conductors, and Spark Ticketers We’re currently finishing up our big August update (our roadmap is here), and we wanted to finally show off one of our big new features. As…
Adds and Fixes make us happy! Fixed an exploit that allowed to duplicate items using the trash slot. Fixed unintentionally deleting items when dropping them from a big slot using…
A big list of little fixes. Friends and Soon-To-Be-Friends, We’ve been working on our big August update (our roadmap is here), but we felt that a few smaller features are already ready…
Express Yourself! Organisers, Cartographers, and Spark Painters, Welcome to the June Devlog. This one won't be too long, because we’re very busy currently finalising the small update for July! We…
0110100001101001 Tinkerers, Wayfarers, Spark-Instructors, Welcome to May's devlog! Thanks to all of your feedback and bug reports, our coders have been working hard on fixing gameplay issues big and small.…
Explorers, Automators, and Spark-Petters! Now that there’s we're counting the days before our Early Access release (April 24th!!), let’s talk a bit about what has changed between the demo and…
Let's climb this devlog together! Hikers, Engineers, and Spark-throwers, Let’s go straight into a deep-dive into our second biome: The Mountains! We’re going to first talk about the design intent…
Our game has a release date! Let's talk about what that means. Quartermasters, Merchants and Divine Researchers, It's Steam Next Fest and our demo is here! Well, it's been out…
We've got a cool announcement for you, don't forget to unwrap it! Automators, Adventurers and Spark-Decorators, It's the holiday season! Most of the office has already started taking their winter…