Grab your conductor hats, the train is arriving soon! In just a week, on the 26th of August, you can grab your conductor hats and get on the hype-train! Until then,…
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Engineers, Conductors, and Spark Ticketers We’re currently finishing up our big August update (our roadmap is here), and we wanted to finally show off one of our big new features. As…
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Adds and Fixes make us happy! Fixed an exploit that allowed to duplicate items using the trash slot. Fixed unintentionally deleting items when dropping them from a big slot using…
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A big list of little fixes. Friends and Soon-To-Be-Friends, We’ve been working on our big August update (our roadmap is here), but we felt that a few smaller features are already ready…
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Express Yourself! Organisers, Cartographers, and Spark Painters, Welcome to the June Devlog. This one won't be too long, because we’re very busy currently finalising the small update for July! We…
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0110100001101001 Tinkerers, Wayfarers, Spark-Instructors, Welcome to May's devlog! Thanks to all of your feedback and bug reports, our coders have been working hard on fixing gameplay issues big and small.…
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Adds and Fixes make us happy! We're currently testing new changes that should create a more stable multiplayer experience. Once we are happy with these changes, we will put them…
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What a difference a week makes. Friends and Soon-to-be-Friends, Has it really been just one week after we launched into Early Access? We’ve had a pretty amazing launch and it’s…
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Adds and Fixes make us happy! Fixed disappearing mountain waypoints (also fixed for existing savegames). Fixed first waypoint outside the village sometimes being blocked by a giant tree (also fixed…
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Adds and Fixes make us happy! Added option to turn off multiplayer in main menu. Fixed quest progression blocker in first monument quest.
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