We’re on the list of the most played demos of the Steam Next Fest!
Friends and Soon-to-be-Friends,
Thank you so so much. Thank you for showing off our game to your friends and followers, for making fan art, for making graphs and charts. Thank you for running out of bounds, for your weird and wild bases, for hanging out with us and each other at our Discord. Thank you for streaming and making videos, for letting us take part in your excitement, for your wonder, your joy, your surprise and your support.
Thank you for making us one of the most-played demo of the February 2024 Steam Next Fest!
Thank you for playing our demo.
The Demo
You don’t have to worry about it disappearing within this week. The demo will remain available for at least, until we release into Early Access. So for now, feel free to take your time and stay in the world of Oddsparks for as long as you’d like.
A Celebration of You!
We’re so happy to see you love our game and our work and wanted to celebrate that by showing off the various fan art, graphs and charts and bases that we’ve seen.
Click the thumbnails to see the image in full!
Stumpy Spark in the Rain by Gronstef.
Our first ever fan art (Twitter Link) was this beautiful rendering of Stumpy Spark carrying a piece of Aether Shard in the rain. If you’re interested, there’s actually a timelapse video showing the process!
Stumpy and Player Character by Derek
We’ve shown this one on Twitter before. Derek sent us via Instagram this adorable drawing of Stumpy looking very happy to be in the arms of the player character!
Self Portrait with Stumpy by Exilecast/Pedro Almeida
Exilecast (Twitter Link) created this self portrait for the thumbnail of his Let’s Play! He explores the start of the demo and has a second video coming up where he’s really working on the automation puzzles.
Here’s his first video on YouTube: https://www.youtube.com/watch?v=Iwp7bsHTxhE
Leading Stumpy Spark by cuh_riss/Christopher Cantin
Chris (Twitter Link) created this super fun art for the thumbnail of a YouTube video by InterndotGif (Twitter Link)! The video is a cut and edited showcase of Intern’s playthrough. We enjoyed watching it a lot! https://www.youtube.com/watch?v=_OBPv8_q1bk
Pixel Self Portrait with Stumpies by Pix’n’Cafey
Pix’n’Cafey created a very moody portrait of our game for his Let’s Play! He plays in French, but if you don’t speak it, with auto-caption & auto-translate, you can get a glimpse into his commentary. https://www.youtube.com/watch?v=9ilJOA5zm7o
And in general, a quick shout out to everyone who’s been making videos in their own language! While we might not understand what is being said (although collectively, we do speak about 15 different languages!), we can definitely see the joy and fun that you’re all having with our game. As we said in a previous steam news post, we’re actually in the process of picking which languages to translate Oddsparks to for our Early Access release. That’s based on where the wishlists and demo downloads are coming from, so the more you tell your friends to play Oddsparks and wishlist us, the more likely we prioritize your language! So please tell more people about us, so we know which language to translate to!
Graphs and Charts
Spark Item Delivery Speed Per Tile Calculations by Jurjen909
Wondering how long it takes for items to walk in a straight line? Jurjen909 has built a spreadsheet, with graphs to help you figure out how to build your base. You can find the thread on our Discord here!
Setup to Maximize Choppy Spark Production by *&
*& graphed out a theoretically optimum setup to get those Choppy Sparks. This base uses small circles to move items quickly! There’s some theory talk about it over at our #tips-and-tricks Discord channel.
Base Showcase
Maze Base by Feline
Feline dropped this WILD base that we just had to share. We had to compress it, so you can look at the full glory at our #base-showcase channel in discord! We’ll leave you with Feline’s original comments:
I know most people have optimization/automation goals, but I ended up with different goals in mind and instead made a maze to punish my right-turn-preferring minions. I couldn’t force them to make arbitrary decisions, so instead I used path splitters to force them to have a 1:2 or 1:3 chance of picking correctly on any given choice. There are 7 total splitters/junctions, but a correct path requires only 5 total decisions, only one of which has turning right as the correct choice. If I’ve mathed right, it should be a 1:72 chance of picking the correct path. Answer key/adventure text in the top left.
Storage Area by OpPointBaker
We’ve also shown this one off on Twitter with more images! It’s always fun to see how people build and what they prioritize and clearly for OpPointBaker, that’s their personal storage!
Thanks again for playing our demo. We hope you continue to enjoy your time with us, tell your friends about us and hang out with us at our Discord.
Talk again soon!